→ IndieGames.com - The Weblog | 8 May 2008 | 9:57pm GMT
Jonathan Mak's Everyday Shooter (Windows version) is now available on Steam for only $8.99, though the game will retail at $9.99 after one week. Keyboard controls are supported, but players can use a gamepad or an Xbox 360 controller as well. For Vista users: If Everyday Shooter runs without sound, try enabling XP SP2 compatibility mode to solve the problem. (gameplay videos in the extended, source: Queasy Games) Everyday Shooter on Steam...
→ TIGSource | 8 May 2008 | 4:40pm GMT
Joyous day! Everyday Shooter has finally made its way to the PC, via Steam. I’ll be honest, I had only gotten a taste of this game before, on the IGF show floor in 2007. It was fun then, but I gotta say, it really deserves to be played in one’s own room, with headphones on. Challenging and beautiful – one of few games where graphics, sound, and gameplay are completely harmonious with one another. Try it! It’s d...
→ TIGSource | 7 May 2008 | 4:14pm GMT
Droid Assault is a new action game from Puppygames. Just as Titan Attacks was a “Puppified” version of Space Invaders, and Ultratron a Puppified Robotron, Droid Assault is Paradroid given the Puppy treatment. In Paradroid, players controlled an “Influence Device,” an otherwise weak droid with a very special ability – it could control and command droids after beating them in a logic-based circuit game. Droid...
→ IndieGames.com - The Weblog | 7 May 2008 | 11:36am GMT
What follows is an informal chat with darthlupi, a respected indie developer in the Game Maker build your own game community - with releases such as Raging Skies, The Cleaner, Airdoo and Winter's Heart under his belt. He also finished first in the Retro Remakes Competition (2004 edition) with his entry, Legend of Shadow - we talk to him about his releases and thoughts on the indie scene. Hi lupi, can you introduce yourself for the benefit of...
→ IndieGames.com - The Weblog | 7 May 2008 | 10:38am GMT
new screenshot from Amanita Design's Machinarium screenshot from Logan Worsley's Springtime in the Manger Ikiki's new game Teppomanto, 70% done. (source: Lithium Leaf)...
→ IndieGames.com - The Weblog | 7 May 2008 | 5:08am GMT
The complete video walkthrough for Yume Nikki. "I remember people saying that they liked the EB0 area's music, so I figured I tell you all how to find it. Go into Yume Nikki (Folder, not game) -> Music, and look for a file that's a bunch of gibberish. It's an MP3 file, and it's 1.34MB. You may need to look through a few files to find it, but to help the file name has 001 at the end of it." - Giegue...
→ IndieGames.com - The Weblog | 7 May 2008 | 1:54am GMT
pararalyzer is a generic vertical shooter consisting of only three short levels. Hold the Z key to shoot, press the X key to use your stun weapon and tap the C key to activate your shields. Collision with enemy ships or bullets will decrease your life gauge, though the red bar can be restored and even increased permanently by acquiring life ups and extends. Pause the game at any time by pressing the S key. pararalyzer also features three diff...
→ IndieGames.com - The Weblog | 6 May 2008 | 2:02pm GMT
Ad Nauseam 2 seemed to be a pretty big hit on GamingW compared to your other games and a lot of people have said good things about it, what was the concept and idea behind it? Well, first I started out wanting to make a game with powerful explosions. A shoot 'em up felt like the easiest way to do it. Technical limitations pretty much excluded most other genres anyway. So I decided to make as many enemies as I could before I got bored, and ended...
→ TIGSource | 6 May 2008 | 2:41am GMT
Pixeljam, the creators of Gamma Bros. and the Ratmaze games, have released Dino Run, the latest in their series of low-resolution Flash titles! The basic premise is that you are a little dinosaur escaping extinction! Run, run (and jump), as fast as you can to the end of each level before the “Wall of Doom” engulfs you. This game’s a real charmer. Each of the 7 levels is meticulously rendered in beautiful lo-fi, with lo...