→ Kotaku | 17 May 2008 | 2:00pm GMT
We were back to the usual forty-elebemteen-million Originals posts this week, and not all of it was Crecente mining EA Games Spring Break 08 or the Xbox 360 Spring Showcase, either. LucasArts and the......
→ Joystiq | 17 May 2008 | 10:22am GMT
Filed under: Adventure, Mobile Mobile games developer Gameloft recently spoke with 1Up about its remake of the elementary school computer room classic, The Oregon Trail. Gameloft's VP of Production Julien Fournials says the game stays true to the core gameplay, but some of the micro-management is out to make it "more accessible to the casual player." Wow, we had no idea The Oregon Trail was a hardcore game?!Fournials explains that buying specific...
→ Joystiq | 17 May 2008 | 9:22am GMT
Filed under: Culture, Nintendo WiiIt's quite surprising that a new Super Smash Bros. doesn't come out twice a year, considering how much money Nintendo could make off the franchise (not that the company needs the cash). However, as the video above shows, eventually Smash Bros. would start scraping the bottom of the nostalgia barrel for characters.Some forgettable characters are mentioned like Bayou Billy and the Noid ... actually, the Noid was aw...
→ Joystiq | 17 May 2008 | 7:00am GMT
Filed under: Nintendo DS, PC, Sony PlayStation 3, Nintendo Wii, Microsoft Xbox 360 We're way over-stuffed this week thanks to a plethora of Gamers Day shenanigans this week, not to mention the launch of WiiWare. Check out all of our hands-on impressions and reviews from the Joystiq Network this week: PlayStation 3Metal Gear Solid 4 (Finished Game Hands-on)Xbox 360 Ninja Gaiden II (Impressions) Banjo-Kazooie: Nuts & Bolts (Impressions) Penny...
→ Kotaku | 17 May 2008 | 5:40am GMT
Yes. Shocking. For your submission, the above picture, showing Soul Calibur's Ivy as she's depicted on the game's official website. On the left, how she appears on the Japanese site. On the right?......
→ Kotaku | 17 May 2008 | 5:20am GMT
Evolution Studios' tropically themed follow-up to MotorStorm was playable at today's SCEA Pre-E3 Judge's Day, a pre-alpha build that gave us just a taste what the sequel holds in store. Just two......
→ Kotaku | 17 May 2008 | 5:00am GMT
Check your watches, check your calendars. It's TELL US DAMMIT time! Hooray!! How it works: We ask a question, you answer it. Simple and no strings attached! This isn't some marketing survey or......
→ Kotaku | 17 May 2008 | 4:30am GMT
I've had many issues with SingStar's DLC before, but let me make this clear: none of them are issues with the game's technical delivery. They're all to do with the tracklist, which is so half-assed......
→ Kotaku | 17 May 2008 | 4:00am GMT
EA's Riccitiello Talks "Holographic" Madden Interface, No Need for Take-Two Comment by: StagnatedLives Nominated by: Karlot Maybe I'm just a jaded old gamer, but I fail to see how EA will create......